I’m designing a Quest UI system inspired By the UI in Bee Swarm Simulator. The only problem is that my “Requirement” (The Bar with the quest requirement - Fall 800 studs) Frames do not scale correctly based on device ratio. It is in a list, here are 2 images showing before and after scaling, you can see the Quest title can scale, but the Requirement Frame increases its vertical size but keeps the horizontal size. UIAspectRatioConstraints Dont work on this because it is inside an automatic list so I can have as many requirements as I want. please help me figure out the correct way to scale this.
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Is every part of the ui in scale, and not offset. Also maybe try putting and anchor point of 0.5,0.5 in the main holder frame.
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