Hey Developers,
I’m making a thing where my developers have infinite lives in my story game. So that people don’t respawn, I set the respawn time to infinte on the players service.
However, the first time they die it works! They get respawned. But all the other times they stay dead; they don’t respawn. I have to use the developer console to load their characters.
I do not know the cause of this.
Here is my script:
local Developers = {1486279975, 1381724234, 144951476, 373301834, 309486350}
local MarketplaceService = game:GetService("MarketplaceService")
local diedEvent = game.ReplicatedStorage.DiedEvent
local reviveEvent = game.ReplicatedStorage.reviveEvent
function loadDiedFunction(player)
player.Character.Humanoid.Died:connect(function()
if table.find(Developers, player.UserId) then
wait(2)
player:LoadCharacter()
else
wait(1)
diedEvent:FireClient(player)
end
end)
end
game.Players.PlayerAdded:Connect(function(player)
player:LoadCharacter()
loadDiedFunction(player)
end)
reviveEvent.OnServerEvent:Connect(function(player)
player:LoadCharacter()
loadDiedFunction(player)
end)
Thanks for any help! There are no errors.