Loading screen and UIs clashing

So I created my own custom loading screen and it works fine. But then I created UIs for my animations and they showed through my loading screen…
Here’s a video to show my problem:

Video

Unsure what is going on

1 Like

There is a property of ScreenGuis called DisplayOrder. This decides which gui should show ontop. There is also another property that does the same thing but for individual gui objects called ZIndex. image 50

1 Like

I set DisplayOrder to 10 then messed around with other numbers, but it still went on top of the loading screen…

Can you post a screenshot of your hierarchy? If you have different screen guis for the loading screen and the interface then you should make the loading screen’s display order higher and lower the interface’s display order. If it’s all in the same screen gui then you should use zindex.

Higher = shows ontop
Lower = shows below


My loading screen was created on starter GUI but put into ReplicatedFirst

Where do I find the interface?

They mean interface as in your animation buttons, those animations buttons’ ScreenGui’s DisplayOrders should be preferably set to 1 and then have your intro’s ScreenGui’s DisplayOrder set to 2.

Like this?

GUI

Loading screen

Other way around, the LoadingScreen should have a higher DisplayOrder than the others.

1 Like

Thx! It works now. Sorry, I don’t know much about scripting and guis

1 Like