I am working on this loading screen that tells the player what assets are being loaded, yet I keep getting an error on Line 19.
Unable to cast to Array - Client - Load:19
I tried changing it with a callback function like it said in this post, but it didnt seem to work. I read through ContentProvider:PreloadAsync
's page yet I still can’t seem to find a fix for the error…
Here is my script, any help?
--// services
local TweenService = game:GetService("TweenService")
--// Establish new loading-coregui
local RF = game:GetService("ReplicatedFirst")
RF:RemoveDefaultLoadingScreen()
local newLoading = script.Parent
newLoading.Parent = game.Players.LocalPlayer.PlayerGui
--// Load assets and stuff
local contentProvider = game:GetService("ContentProvider")
toLoad = game.ReplicatedFirst:GetDescendants()
local loadingAsset = script.Parent.black_Background.loadingAsset
local total = #toLoad
for i, v in pairs(toLoad) do
loadingAsset.Text = "Loading: "..i.. "/"..total.." "..v.Name
contentProvider:PreloadAsync((v))
end
wait(1)
RF:GetDescendants().Parent = game.Workspace
loadingAsset.Text = "Assets loaded"
wait(2)
TweenService:Create(
loadingAsset,
TweenInfo.new(1),
{TextTransparency = 1}
):Play()
--// variables
local Credit = script.Parent.black_Background.Credit
local black_Background = script.Parent.black_Background
--// funcs
function typewrite(TextLabel,text) -- parameters (where text goes, what text says)
for i = 1,#text do
TextLabel.Text = string.sub(text,1,i)
wait()
end
end
--// main
wait(1)
typewrite(Credit.Text,"Beneath Games")
TweenService:Create(
black_Background,
TweenInfo.new(1),
{BackgroundTransparency = 1}
):Play()
edit
tried this still same error
--// services
local TweenService = game:GetService("TweenService")
--// Establish new loading-coregui
local RF = game:GetService("ReplicatedFirst")
RF:RemoveDefaultLoadingScreen()
local newLoading = script.Parent
newLoading.Parent = game.Players.LocalPlayer.PlayerGui
--// Load assets and stuff
local contentProvider = game:GetService("ContentProvider")
toLoad = game.ReplicatedFirst:GetDescendants()
local loadingAsset = script.Parent.black_Background.loadingAsset
local total = #toLoad
for i, v in pairs(toLoad) do
loadingAsset.Text = "Loading: "..i.. "/"..total.." "..v.Name
contentProvider:PreloadAsync((v), function()
print("loaded asset")
end)
end
wait(1)
RF:GetDescendants().Parent = game.Workspace
loadingAsset.Text = "Assets loaded"
wait(2)
TweenService:Create(
loadingAsset,
TweenInfo.new(1),
{TextTransparency = 1}
):Play()
--// variables
local Credit = script.Parent.black_Background.Credit
local black_Background = script.Parent.black_Background
--// funcs
function typewrite(TextLabel,text) -- parameters (where text goes, what text says)
for i = 1,#text do
TextLabel.Text = string.sub(text,1,i)
wait()
end
end
--// main
wait(1)
typewrite(Credit.Text,"Beneath Games")
TweenService:Create(
black_Background,
TweenInfo.new(1),
{BackgroundTransparency = 1}
):Play()