heya everyone, got a small issue with my local player which seems to be returning as nil for some reason… little help?
Players = game:GetService("Players")
local boards = workspace:WaitForChild('Boards')
local screen = boards.Screen
while task.wait(0) do
local sgui = screen:WaitForChild("SurfaceGui").MainFrame.ScrollingFrame
local frame = sgui:WaitForChild("Frame")
for i, player in pairs(Players:GetPlayers()) do
playerlist = player.Name
end
name = frame.Title.Text
number = frame.Number.Text
if number == '1.' and name == playerlist then
local ss = game:GetService("ServerStorage")
local fCyokai = nil
fCyokai = ss.Floaties.Bundles.Angel:WaitForChild("Head"):Clone()
local plr = game.Players.LocalPlayer
local character = plr.Character or plr.CharacterAdded:wait()
local hum = character:WaitForChild("Head")
local ry = fCyokai:WaitForChild("RootPart")
fCyokai.Parent = hum
ry.Parent = hum
ry.Animate.Part0 = hum
ry.Animate.Part1 = ry
ry.Animate.Parent = hum
end
end