player = game.Players.LocalPlayer
Wirecutter = player.Items.Wirecutter
Wirecutter.Changed:Connect(function(value)
local elecboxes = workspace.Elecboxes
if value == true then
elecboxes.ElectricBox1.ProximityPrompt.Enabled = true
elecboxes.ElectricBox2.ProximityPrompt.Enabled = true
elecboxes.ElectricBox3.ProximityPrompt.Enabled = true
elecboxes.ElectricBox4.ProximityPrompt.Enabled = true
end
end)
player.ChildAdded:Connect(function(player)
local elecboxes = workspace.Elecboxes
if player.Items.Wirecutter.Value == true then
elecboxes.ElectricBox1.ProximityPrompt.Enabled = true
elecboxes.ElectricBox2.ProximityPrompt.Enabled = true
elecboxes.ElectricBox3.ProximityPrompt.Enabled = true
elecboxes.ElectricBox4.ProximityPrompt.Enabled = true
end
end)