Is there any error in the console/output?
No there is no error in the output
My given script should be working unless you put the scripts in wrong position.
Ok heres where I put them:
Server Script: Inside prozimity script
Localscript: inside StarterPlayerScripts
But it also prints “test–1” but why dosent it do the other stuff?
if it prints out that means theres a problem in the Bridge2. But let me ask what is the Bridge2 look like. show us please.
But I checked and Bridge (the main one) isn’t can collide
I will try to replicate it. wait for my respond.
It’s working for me
Here’s what I did:
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RemoteEvent = ReplicatedStorage:WaitForChild("RemoteEvent") local Proximity = script.Parent Proximity.Triggered:Connect(function(playerWhoTriggered) RemoteEvent:FireClient(playerWhoTriggered) end)
local ReplicatedStorage = game:GetService("ReplicatedStorage") local RemoteEvent = ReplicatedStorage:WaitForChild("RemoteEvent") local Bridge = workspace:WaitForChild("Barrier") local Bridge2 = workspace:WaitForChild("Bridge2") RemoteEvent.OnClientEvent:Connect(function() print("YO FIRED!!!") Bridge2.CanCollide = true Bridge2.Transparency = 0 Bridge.CanCollide = false end)
P.S: forgot to walk into Barrier to see if I can get through to it. but it works.