Local script not showing invisble part?

Is there any error in the console/output?

No there is no error in the output

My given script should be working unless you put the scripts in wrong position.

Ok heres where I put them:

Server Script: Inside prozimity script

Localscript: inside StarterPlayerScripts

But it also prints “test–1” but why dosent it do the other stuff?

if it prints out that means theres a problem in the Bridge2. But let me ask what is the Bridge2 look like. show us please.

But I checked and Bridge (the main one) isn’t can collide

I will try to replicate it. wait for my respond.

It’s working for me

Here’s what I did:

Explorer:

image

Server Script below the Proximity Prompt Contains these:

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RemoteEvent = ReplicatedStorage:WaitForChild("RemoteEvent")

local Proximity = script.Parent

Proximity.Triggered:Connect(function(playerWhoTriggered)
	RemoteEvent:FireClient(playerWhoTriggered)
end)

RemoteEvent inside the ReplicatedStorage:

image

LocalScript that will handle the FiredClient from RemoteEvent (And it contains):

image

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RemoteEvent = ReplicatedStorage:WaitForChild("RemoteEvent")

local Bridge = workspace:WaitForChild("Barrier")
local Bridge2 = workspace:WaitForChild("Bridge2")

RemoteEvent.OnClientEvent:Connect(function()
	print("YO FIRED!!!")
	
	Bridge2.CanCollide = true
	Bridge2.Transparency = 0
	
	Bridge.CanCollide = false
end)

Experimenting:

Barrier being CanCollide = true and Bridge being Transparency = 1 (Before triggered):

Probb1.PNG

While Triggering:

Probb2

After Triggered (Bridge becomes visible and barrier becomes CanCollide = false):

Probb3
P.S: forgot to walk into Barrier to see if I can get through to it. but it works.

The Output:

Probb4