Nvm, a Little bit of reading on the Docs would’ve helped me.
ClickDetector events fire on both the client and the server, even when FilteringEnabled is on. Since a LocalScript will only run if descends from a Player or Player’s Character , it’s usually not useful to put a LocalScript inside a ClickDetector (since the script won’t run, or the object won’t be clickable). If you need a LocalScript to detect ClickDetector events, StarterPlayerScripts may be a better place instead.