In our game Springs Rock we have been seeing LOD issues occurring over the past couple days. We thought the issue may solve itself quietly and quickly but noticed it had been persisting for a while.
Appears In-game, Cross Platform
It’s important to note we don’t see any of these issues in studio and that they only appear in-game, and they appear regardless of your device (PC and Mobile).
We do not feel comfortable sharing our game file, However we do have some suspicions that it could be our game architecture or the new beta release of SLIM. (Our game architecture contains a lot of nested folders and models)
Links
Visual Aids
Provided below are pictures of the issues occurring in game. It’s important to note these are not the only areas affected.
Do you have clusters of buildings (not necessarily buildings as you’ll see in the second example) grouped together as a Model with some clusters being somewhat further apart?