-
What do you want to achieve? Keep it simple and clear!
I want to have an custom developer console gui where you can see the logs. -
What is the issue? Include screenshots / videos if possible!
The Console gui doenst replicate anything when something is printed out.
When a new log / print happens an frame with textlabels is about to be cloned and shows the type and what was printed out / log.
local LogService = game:GetService("LogService")
local function onMessageOut(message, messageType)
local temp = script.Parent.template:Clone()
temp.MSG.Text = message
temp.TYPE.Text = tostring(messageType)
end
LogService.MessageOut:Connect(onMessageOut)
-
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
Yes i did, nothing found.
Also, sorry for that rain bg up there, its my second monitor.
