Join the Fruit Leveler Team — Long-term Collaboration (Profit Split)
Hi — I’m an indie Roblox developer and a student building Fruit Leveler, a PvZ-inspired experience where mobile plants fight enemies and defeated zombies drop fruit. The project is about 25% complete: core combat systems are working (plants and zombies can attack), and now I’m expanding content, bosses, maps and balancing.
I’m looking for committed collaborators to grow the game long-term. This is not paid upfront — compensation will be a share of the game’s income after platform fees. If you like building gameplay systems, designing encounters, or supporting an indie project from the ground up, I’d love to hear from you.
My Discord
: @c_num
Roles & What I Need
Scripter (Long-term)
Work on reusable, maintainable Lua for Roblox Studio. Examples of tasks by revenue split tier:
- Small tasks — 1–5%: bug fixes, simple tweaks, indexing, tutorial additions.
- Medium tasks — 6–10%: merging plant behaviors, creating new zombie varieties, mid-level systems.
- Large tasks — 11–15%: full boss scripts, complex enemy mechanics, scalable multi-unit plant systems, ability frameworks.
Skills: Lua, ModuleScripts, RemoteEvents, server/client separation, multiplayer optimization. Show previous work (game link, GitHub, or video).
Builder (Map & Environment)
Create and polish playable spaces: decorate Plain and new maps, design boss arenas, event maps, and optimize for performance.
Compensation range: 3–8% depending on scope and longevity of contribution. Please show portfolio or in-game examples.
Balancer (Gameplay Balance & Systems)
Tune plant stats, enemy scaling, economy, and progression. Propose and implement design changes that keep gameplay fun and fair.
Compensation: ~8% (negotiable based on involvement).
Investor / Sponsor
Looking for one or more people willing to invest funds to scale the game (ads, promotions, paid features). If you can fund marketing or have experience with Roblox ad campaigns and monetization, please DM — we’ll discuss terms and expected returns.
Payment Model & Terms
- Payment is a percentage split of net revenue (after Roblox/platform fees).
- Payouts will be monthly, following Roblox disbursements.
- Percentages are negotiable and tied to the scope, quality, and longevity of contribution.
- We currently do not use a formal legal contract; all agreements will be written and confirmed via messages before work starts. I value transparency and clear communication.
Who I’m Looking For
- Passionate, reliable long-term collaborators (not one-off jobs).
- Comfortable communicating progress and fixing bugs when needed.
- At least 13 years old (Roblox age requirement).
- Prefer people with examples of previous Roblox work.
How to Apply
Send the following in your application or DM:
- Short intro about yourself and what you enjoy doing.
- Which role(s) you’re applying for and what you can contribute.
- Requested percentage (or investment amount / terms).
- Preferred contact (Discord recommended).
