Hello! I am BuilderDolphin, and I am currently working on a procedurally infinitely-generating world. Currently, this is just a project of mine, however, I do find myself getting stuck on some parts, and not being able to figure things out. Currently, the goal of the project is to create caves, as well as biomes, which always generate differently, depending on the seed. Perhaps one day, this project could be turned into an actual game.
I am currently working on this project by myself, however, I have received help from the DevForum.
You can see my progress so far here: Terrain Generation - Roblox
Overall, I would need someone who has more experience in perlin noise generation, or any other infinite generation methods. I, myself know most of the basics of terrain generation, however, there are some parts that I just completely can’t understand, and would need someone more experienced in this to help me with this project.
An obvious example of this infinite terrain generation would be the game “Minecraft”
I don’t really have a timely expectation on this project. I just feel that as long as we’re trying to create something, we’re making progress.
Payment will be discussed upon contact.
You can contact me on Discord at BuilderDolphin#9422, or on the DevForum.
Discord is highly recommended
You must be 13 years or older to apply.
Thanks for reading!