I’m looking for some ideas, criticism, and feedback on my Character Controller. It currently Includes; Momentum Based Running, Glide Mechanics (Hold Down Spacebar), Double Jump, Slide, Crouch, Character Tilt (Character Leans towards movement orientation), and a Head-Follow-Camera.
I’m looking for some other things to add, keep in mind that this is meant to still resemble a real character. So I can’t mess with gravity or do things that don’t seem logical.
Note: Currently Everything is client-side and located in StarterCharacterScripts.
Also, I would be happy to explain how my scripts work and show some code if people are interested.
Yea the original concept for the character was based off of warframe. Im still trying to get it a bit smoother to really get the momentum warframe has.
I’m not sure I want to add prone, the game itself will be very “Fast Paced” so a prone might get in conflict. I’ll definitely try to add some sort of crouch walk thanks for the idea.