Looking for Criticism and Feedback on my Character Controller

I’m looking for some ideas, criticism, and feedback on my Character Controller. It currently Includes; Momentum Based Running, Glide Mechanics (Hold Down Spacebar), Double Jump, Slide, Crouch, Character Tilt (Character Leans towards movement orientation), and a Head-Follow-Camera.

I’m looking for some other things to add, keep in mind that this is meant to still resemble a real character. So I can’t mess with gravity or do things that don’t seem logical.

Note: Currently Everything is client-side and located in StarterCharacterScripts.

Also, I would be happy to explain how my scripts work and show some code if people are interested.

Video Link:

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I like it a lot, but the backflip looks weird? I don’t know how to describe it, but I can see it’s a very early concept so good luck with the project :+1:

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Wow I think it is brilliant. Probably I would say to add you could put some wall climbing e.g. jump over edge(sorta)

I think most of the animation are smooth except the backflip.

Is there a crouch walk animation or a prone animation?

Reminds me of warframe. I love it

Yea the original concept for the character was based off of warframe. Im still trying to get it a bit smoother to really get the momentum warframe has.

I’m not sure I want to add prone, the game itself will be very “Fast Paced” so a prone might get in conflict. I’ll definitely try to add some sort of crouch walk thanks for the idea.

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