Looking for feedback on my multiplayer zombie defense game

Me and some other devs have been working on this multiplayer zombie defense game called Pulsefall! In this game, you and up to 3 other players work together to defend a beacon, the pulse of the universe, from waves of zombies by placing items such as walls, drones, spinners, and more! I am looking for feedback as the game isn’t fully perfect yet.

If you’re interested in this project, I recommend joining my discord server! Code: eCzvubPjn

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This game could be a lot better. For example, I often don’t understand which direction the enemy is coming from. It would be great if the camera showed a red line next to it to indicate the enemy’s direction.

RPG doesn’t work either, it works but doesn’t deal damage

The next point is for details. You can, for example, make the area look broken or catch fire when taking a lot of damage.

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There are a lot of humans vs zombies games. It’s hard to present something new, not gonna lie. And PVE itself can be tricky, because NPCs tend to be way more predictable than real players. I would suggest making zombies’ behaviors more complex, so that players need to think more about and figure out how to defeat them.

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