Hey everyone! 
I recently released a plugin called RigLink, which aims to make rigging parts and models in Roblox Studio much faster and more intuitive.
It supports:
- Automatic and manual Motor6D connections (in chains or individually)
- Smart joint positioning based on face overlap
- Pivot mirroring for symmetrical rigs
- Alignment locking for more control
- A clean interface designed to speed up workflow (with positive feedback mentioning up to a 95% reduction in time-spent per rig!)
Why Iโm Posting Here
Iโd love some feedback from fellow devs on a few things:
- Are the features clearly explained in the main post?
- Does the workflow make sense, or feel intuitive from the GIFs?
- Are there any pain points or missing features youโd like to see?
If youโve had a chance to try it out โ or just want to offer thoughts from the overview โ Iโm open to suggestions, ideas, and general impressions!
Check Out the Main Plugin Post
Hereโs the original Community Resources thread with full GIFs, breakdowns, and the purchase link:
View the full RigLink overview with GIFs & Features
Thanks so much in advance to anyone who takes the time to have a look or offer feedback โ it really helps shape future updates.