Hi! So for the past few weeks I’ve been developing on a possible new top-down shooter type of game, and I’ve just been putting the finishing touches on my weapon engine, and I’m just curious as to what you guys think of it, and if there’s anything I should change or continue to improve upon. I’m obviously not great with weapon engines, but I definitely packed this one with a bunch of features, as opposed to any gun system I’ve made previously. The game as of now is also targeted for a single-player experience, the general idea would be to create missions and stuff with plenty of mobs to attack and stuff, earn resources along the way, upgrade your loadout, etc. If you had ideas for the core game plot as well that’d be much appreciated! Thanks for checking this out!
Here’s the game:
EDIT: Forgot to mention, but you need to press “1” or “2” to equip a weapon when it loads your character in. Currently the player spawns with a Pistol and Pump Shotgun.