Loony TD: A Tower Defence Game – Recruitment Information

Disclaimer: This is not for Recruitment . This is for off-platform users to read through.

Jigzaw is developing a Roblox Tower Defence game that is focused on economy, strategy, and collaboration! We’re looking for passionate contributors as well as Users who want to help this game succeed, no matter if you’re a developer, suggestion writer, or staff member.


:jigsaw: Development Team Roles

Role Spaces Description
:hammer_and_wrench: Builder 1 / 2 Builds and updates in-game maps and secrets.
:scroll: Scripter 1 / 2.5 (Optional) Helps with scripting systems and polishing functionality.
:business_suit_levitating: Hero Designer 0 / 1–2 Designs new heroes/towers for the game.
:computer: UI Designer 1 / 1 Position currently filled, but applications welcome.
:art: Thumbnail/Icon Designer 1 / 2 Seeking one more artist for branding visuals.
:test_tube: Tester 0 / 5 Tests new features and updates before release.

:busts_in_silhouette: Discord Staff Team Roles

Role Spaces Description
:briefcase: Trial Staff Manager 0 / 1 Oversees trial staff. Must be highly mature and structured.
:gear: Jr. Administrator 0 / 2 Assists with backend coordination and player support.
:shield: Jr. Moderator 0 / 3 Helps moderate the community and maintain guidelines.
:computer: Jr. Game Administrator 0 / 1 Semi-Moderates the moderation team, getting rid of exploiters and TOS breakers and handles game tickets.
:video_game: Jr. Game Moderator 0 / 2 Moderates the game, getting rid of exploiters and TOS breakers.

:mag: Recognised Community Roles

Role Description
:writing_hand: Suggestor Shares ideas to improve gameplay and features.
:bug: Bug Finder Finds and reports bugs or glitches.
:books: Wiki Helper Helps keep game info and guides updated.
:balance_scale: Balance Reviewer Gives feedback on game balance (e.g. damage, speed, etc.).
:microscope: Design Reviewer Shares opinions on heroes, maps and crucial game features.

:pushpin: Additional Information

This project is intended as one for fun. It gives learning and also team experience.
Team members can ask for revenue sharing when the game hits steady concurrent user marks (CCU).
We seek collaborators rather than just task-doers, also. We welcome creativity!

  • Key ones to our team environment will be respect, consistency, and communication.

Your support for this game is greatly appreciated by me and my team.
The JigZaw & Loony TD team appreciates you no matter what role you are.