Hi,
So i wanted to make script that will crate parts in order so i don’t need to make it manually.
Heres the script:
local currentName = 58
local current = 58
for r = 1, 10 do
if current ~= 58 then
current = current + 58
end
local currentI
if r == 1 then
currentI = 1
else
currentI = current + 1
end
print(r) --prints 10 times as it should
for i = currentI, current do
print("Yey") --prints 58 times, but it should print it around 580 times since loop r should do it 10 times
local temp = game.Workspace.Plot1["C"..i]:Clone()
currentName = currentName + 1
temp.Position = temp.Position - Vector3.new(0,0,1.13)
temp.Name = "C"..currentName
temp.Parent = game.Workspace.Plot1
end
end
The problem is that loop r should do loop i that will create line 10 times, loop r do 10 times, but loop i only work first time. Why this happen?