Hi.
My loop is… not behaving correctly. Thats the only way to put it.
spawn(function()
while wait(1) do
if running1 == true then
if seconds1 < 1 then
seconds1 = 30
running1 = false
chosenOption = "None"
break
end
seconds1 = seconds1 - 1
Request.Countdown.Text = seconds1
end
end
end)
Request.Accept.MouseButton1Click:Connect(function(player)
running1 = false
Request.Visible = false
chosenOption = true
end)
Request.Decline.MouseButton1Click:Connect(function()
running1 = false
Request.Visible = false
chosenOption = false
end)
The first time it does it is perfectly fine. But then the second time, the countdown starts going down fast, as if there were two loops doing it. I don’t know man please help ill give you the rest of the code if I have to my brain hurts i’ve been trying to get this stupid stupid thing solved for an hour