Hi, I’ve just released my latest game “Tank Battles!”
Right now the average play time is about 10 minutes on PC - much lower than I expected. I tried to put in a ton of content, as well as use a cool concept! The like ratio isn’t great either.
What did I do wrong?
What can I do to improve playtime?
The game is really well made, but I’m guessing it’s because a lot of PC users are older, and the game seems to be another pet sim clone (no offense, the game is actually good!). How’s the play time on mobile?
Ah, i see. That makes more sense. I’d say advertize to mobile and see what happens. Also surprised at that mobile play time, seems like it should be the oppostite.
Similar thoughts to others here, might be appealing to the wrong target audience. Additionally, what sort of positive feedback loops do you have in the game to keep players engaged?