Hi developers,
I’m developing a game with graphics similar to Buckshot Roulette and Lethal Company. However, the graphics appear to display differently between macOS and Windows, resulting in misalignment. I am manipulating the fog values with massive values to achieve the effect.
MacOS:
Windows:
Both images have identical lighting values, yet they appear entirely different. Testing in-studio and in-game reveals the same results across both macOS and Windows platforms.

