Made my first model in Blender

Hey! I just finished my first Blender model. It’s simply just armor.
Enjoy!

Pictures

And before you say it, I know the helmet is wonky Also, weirdly enough, in the render, the right arm strap thing seems to form into the chest piece, but that’s not how it is in the .blend file. Tips and tricks are appreciated! I use Blender 2.8, if anyone is wondering.
Here’s a poll for opinions:

Poll
Helmet
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10

0 voters

Chest Piece
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10

0 voters

Arm pieces
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10

0 voters

Shoulder pieces
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10

0 voters

Legs
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10

0 voters

And, if anyone wants, I can release the .blend file.

I can take criticism. Be as harsh as you want (but keep in mind this is my first Blender model lol).

2 Likes

With the helmet faces, just select them all, go to the Faces dropdown menu at top left in Edit mode, and select Smooth Faces.
Also check where your Attachments are in your Parts and how those match up with the Accessory Attachment Positions when playing to see if that fixes the arm strap/chest piece issue.

Oh wow, thanks! That’ll help a lot to make my things look better : )

1 Like

Wow those poll results are way nicer than I thought they’d be