I need someone to tell me what magnitude hitboxes are, there are no good tutorials on them. So I need someone to tell me how to use them. Any help appreciated.
Are you talking about when you loop through all the parts in the workspace and check their magnitude compared to a certain position, like this?
for _, BasePart in pairs(workspace:GetChildren()) do
if BasePart:IsA"BasePart" then
local Distance = (BasePart.Position - HitboxPosition).Magnitude
if Distance < MaxDistance then
--// Do stuff:
end
end
end
woah that would be taxing with a lot of parts in workspace
I know, that’s why I don’t use it. I was just asking if it’s what op meant cause I have no idea what a magnitude hitbox is.
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Sorry for confusion… the magnitude hitbox i want is for like attacks and stuff
also sorry for late reply i have a weird timezone