Maintenance Area Showcase
A small art-design assignment eventually turned showcase that I worked on back in the beginning of this year for a project. I was assigned to creating a rough idea of the visual architectural design for an SCP x Half Life game. I wanted to go for something more gritty and dystopian with large inspiration coming from Half-Life 2 and Half-Life: Alyx. The design shows how the facility would’ve likely been visually.
You can play the demo here:
Feedback always appreciated!





