Make a model face another

I’ve tried so many different ways and so many different things, it’s probably just a simple fix anyway

it just keeps ending up like this


workspace.PyroTest:SetPrimaryPartCFrame(CFrame.new(workspace.PyroTest.Root.Position,workspace.Enemy.Torso.Position) * CFrame.Angles(-88,0,0))

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workspace.PyroTest:SetPrimaryPartCFrame(CFrame.new(workspace.PyroTest.Root.Position,workspace.Enemy.Torso.Position) * CFrame.Angles(math.rad(-90),0,0))

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Thanks man, knew it was just missing something simple