Hello!
How would I go about making a part face and rotate, based on where the player’s mouse is? as if a mountable mini gun where it would follow the mouse
Hello!
How would I go about making a part face and rotate, based on where the player’s mouse is? as if a mountable mini gun where it would follow the mouse
Part.CFrame = CFrame.new(Part.Position, Mouse.Hit.Position)
hope this helps out