Make center of screen focus on closest player automatically

Hello all!

So I was wondering if there was any way to make the client’s camera focus on the closest player to the client.

For anyone who is confused, I would like to know if there is any way to make some sort of “Aimbot” script.

Refer to the camera manipulation page on how to focus the camera towards a specific object/offset. Lots of code that you can read over (or copy and paste if that’s your thing.)

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You can do it using magnitude and putting camerasubject on the nearest player on torso or humanoid.
Just an example: if (plr.Torso.Position - otherplr.Torso.Position).Magnitude < 10 then
camera.camerafocus= otherplr.torso/head
–sorry,i dont want to script this lol but this is what you need to do


You should just Google for “aimbot exploit scripts”. Not to exploit yourself, but to use them as a reference to make your own.


My first question is, why are you trying to make an aimbot script?

As for how you wanna do this. First, make a table. You can make a while loop, and then loop through the Players Index, check first if it is not the local player then, calculate the magnitude of the local character from the character of the player retrieved with the loop, and insert it into the table as the character’s name, setting the value as the magnitude., and when it is finished, do something like this which gets the lowest value in the table


And then just set Camera.Focus to the player’s HumanoidRootPart.

This is probably very clunky, but I’m pretty sure it works.


I an trying to make an aimbot script for me and my friends in our game we created. We would just use it for fun and they have been wondering if I would be able to create it (I am the programmer of the game sooo… yeah lol)