I want to make the conveyor go in a circular motion. Currently it only goes in one direction.
I want to make the conveyor go in a circular motion. Currently it only goes in one direction.
Use AssemblyAngularVelocity
for this. Set the Y value to 1
or -1
depending on which direction you want the circle to move.
Doesn’t work
Maybe reduce AssemblyAngularVelocity
to 0, 0.5, 0
?
Similar results. I dont think the Y value is working properly ;/
I don’t really know how conveyor things like that work, but what I would do is keep the current settings, and have multiple invisible parts rotated into a circle.
I would either have multiple invisible parts form the conveyor or use a LocalScript to set the velocity to the correct amount.
It works pretty well with Angular and Linear Velocity:
Doesn’t work well the further you get from the center of mass (because of how rotational velocity works).
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