Things about mouse
As a Roblox developer, it is currently too hard to interact into CoreGui as the game is First Player View.
When the game is FPV (First Player View), mouse fixed into center of screen. Chat GUI can still interact, but it is unable to interact into PlayerList with mouse when the game is FPV at everything (I will make FPV at everything to “FPVAE” for understanding easily.).
Inappropriate keybinds & Unable to use mouse
Also my Japanese opinion, inventory button is applied to key, which changes the input mode. (Alphabet mode / Japanese mode). so, IME (Input Method Editor) changes the mode every time I open inventory, so I must toggle inventory using mouse. but in FPVAE, it is unable to interact inventory with mouse, that mean’s I can’t change tool’s position or whatever.
When It’s fixed:
If this issue is addressed, it would improve all of the PC player’s experience because everyone can’t interact to CoreGui today on FPVAE, but ability of what they can do in CoreGui will increase, so it’s easier to control, no matter It’s FPVAE game.
Ways (for memo for me)
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Add all of features in menu
Pros: It can interact everything with in a screen
Cons: It’s so small to make all of features in menu screen, because adding a lot of features in menu screen makes confuse. -
Player should toggle between “Focusing” and “Interacting”
Pros: It can interact with one action, faster to solve the problem
Cons: Didn’t found -
Add all the appropriate keybinds to every button
Pros: Can interact into features, one by one
Cons: When there’s a lot of button, they’ll confuse