Make Newly Imported Assets in Asset Manager Indexable via Command Line

As a Roblox developer, it is currently too hard to quickly access and use newly imported assets after uploading them in the Asset Manager.

I find myself importing 60+ sounds into my project each week. Right now, I waste hours manually copying each sound’s ID from the Asset Manager and placing it into scripts or objects one by one. This process is extremely repetitive, time-consuming, and prone to human error.

With this feature, I could simply run a command in the Command Line to automatically retrieve the names and IDs of the assets I just imported, and place them in my game without needing to click through the Asset Manager manually.

This feature would make imported assets indexable via the Command Line, saving hours of work each week for developers who deal with large batches of sounds and other assets.

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