Make Npc fall over backwards straight?

How could I make this NPC to fall over backwards with the same animation each time?

image

1 Like

You could make an animation in the editor and just load the animation on the rig and play it.

:point_up:That right there.

Code example:

local anim = myAnimationInstanceHere -- Change this
local humanoid = myHumanoidHere -- Change this
local track = humanoid:LoadAnimation(anim)
track:Play()