Hello. I’m trying to make a UI button move a part inside of workspace on click. My attempt was to fire a remoteEvent using the localScript inside of the textbutton. My issue is that the remoteEvent starts of as soon as you join, and not whenever you click the button.
Here’s the localScript inside the textButton:
local replicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = replicatedStorage.SemEvents:WaitForChild("LoseHat")
local nextText = script.Parent.Parent.WhatTheySaid1
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Visible = false
script.Parent.Visible = false
nextText.Visible = true
remoteEvent:FireServer()
end)
and here’s the script inside ServerScriptService:
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = ReplicatedStorage.SemEvents:WaitForChild("LoseHat")
local function doStuff()
game.Workspace.SemEggObjective.nohat.Position = Vector3.new(156.98, 4.493, -121.597)
game.Workspace.SemEggObjective.withhat.Position = Vector3.new(156.98, -10.775, -147.602)
game.Workspace.SemTeleports:Destroy()
end
remoteEvent.OnServerEvent:Connect(doStuff())