Make player face same direction as another player

I need it so when player1 changes where they are facing with shift lock, player2 faces that direction automatically

I need it so player2 can be actively walking around and stuff while having their direction keep changing

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Move this to #help-and-feedback

Help and Feedback is for code review

You are asking for help, so it should go there, also no one is going to spood feed you the code

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When did I ask anybody to spoon feed me the code I literally am asking on how I would do something

Are any of these replies going to be useful to the actual topic or what?

Look into using AlignOrientation! There should be properties that allow the object to look at another attachment, or look in the same way as another object.

Help and feedback is for Help and feedback. :innocent: This should go in Help and Feedback > Scripting Support since you need support with… scripifjncvthjbf vhjgjn scripting..

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What’s the property that allows the object to look at another attachment

‘LookAtPosition’ but I have not experimented much with this. Not even sure if it’s visible in the properties window. All I know is that it was announced in some recent updates!

I tested it with two dummy’s and I set the LookAtPosition orientation to the other dummys humanoid root part orientation and it didn’t do anything

Nvm, I had to make two attachments and it worked

Do you know how to make the turning instant?

Change the Responsiveness to the max (200), and make sure the max torque is high!

So basically I made a new alignorientation object inside player1’s humanoidrootpart

then I set the values to this

then when I change the look at position to the orientation of the other players humanoidrootpart nothing happens