Make ropes visible when not enabled

I want to use ropes as wires, but they don’t need to always be simulated so I set Rope.Enabled = false. This overrides Rope.Visible and makes the rope invisible which imo it shouldn’t do. .Enabled should determine if the rope is physically simulated or not and should have nothing to do with its visibility

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There’s a plugin you can use to draw this kind of thing with parts. I use this to draw this kind of thing all the time without using ropes and having it run physics on it.