Make this tween not change the velocity

local TurnAround = TweenService:Create(HumanoidRootPart, TweenInfoTurnAround, {
 CFrame = CFrame.new(HumanoidRootPart.Position.X, HumanoidRootPart.Position.Y, 
HumanoidRootPart.Position.Z) * CFrame.fromEulerAnglesXYZ(0, 178.89, 0)
})