Make VirtualUser useful

Today I made a bot with VirtualUser to test a sword lunge and it was super useful. I think VirtualUser could be really cool if it were made more usable. I suggest that all of its methods be changed to PluginSecurity (except Start/StopRecording) and a few new methods be added

InputObject VirtualUser:FireInput(UserInputType, UserInputState, KeyCode, Vector3 Position, Vector3 Delta)This would fire the InputBegan/Changed/Ended events in UserInputService and gui objects.

InputObject VirtualUser:SetDeviceRotation(CFrame Rotation) InputObject VirtualUser:SetDeviceGravity(Vector3 Gravity) InputObject VirtualUser:SetDeviceAcceleration(Vector3 Acceleration) VirtualUser:ConnectGamepad(UserInputType Gamepad) VirtualUser:DisconnectGamepad(UserInputType Gamepad)These would fire the related events in UserInputService

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