Hello, I’m trying to implement my own zipline system. I reckoned that by welding the player with a part and using the part to go in a Bezier curve would be a great way to make circular zipline. However, I’m not sure on how to make a visualizer of the path that the part is going to follow, I could use beams but it will be very tedious to even get the path visualized accurately. Any help would be appreciated.