Making a contrast slider in settings menu that actually works

I’m trying to make my settings have a contrast setting where the player can sharpen or smoothen the brightness of light and dark colours.

I thought I was saved when I saw a “ColorCorrectionEffect” instance but then found out it was only for lighting and not GUI. I couldn’t then find a “UI” instance that would have helped me.

Is there any way for me to change the contrast of my GUI with any given instances or do I have to make some kind of algorithm to determine if an asset becomes lighter or darker in accordance to the value output by the slider? Or, worst case scenario, am I going to have to give up on this (which I’d rather not)?

Yeah I think you’ll need to use an algorithm for this. There’s no built in way to add a contrast filter to UI that I know of.

yeah i asked around and it appears that I could use a surface gui to make use of lighting contrast, but otherwise I’d find it difficult to do what I want to be able to do. Thanks!

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