Hello guys!
I am planning to make a insanely BIG game, for example.
A normal character in this game will be 30 Times bigger then Roblox character.
Wondering why?
I want the best graphics ever made on a Roblox game.
I was asking if this is a good idea?
Or if it would glitch physics tho?
Not trying to minimod here but this shouldn’t belong to Scripting Support category but it wouldn’t really glitch the physics as long you give the character 30 times more speed (16*30 = 480) and 15 times more jump power (750)
First off this is probably better for either the Game Design or Developer Discussion categories. Second off, if you’re planning on making a game with amazing graphics then scaling up isn’t what you want to be doing - you’ll need to be looking at texturing, modelling, and lighting.
If you want to make good graphics, I wouldn’t recommend scaling up. As long as all the other physics are scaled up respectively, you should be fine physics wise, but I would recommend not modeling on roblox and using mesh although the hitbox of meshes can be a bit weird.