Making a mini-tank... hit a road bump

local lookCF				= CFrame.new(verticalAim.Position, Torso.Position)
local lookCF = lookCF:toObjectSpace(tank.CFrame)
local X, Y, Z				= lookCF:toEulerAnglesXYZ()
verticalHinge.TargetAngle	= -math.deg(X)
horizontalHinge.TargetAngle	= -math.deg(Y)

Possibly

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