I’ve seen multiple topics on this and did not find anything helpful.
How could i alter this script so that the part that is shot goes in the direction of the handle?
script.Parent.Parent.Activated:Connect(function()
local part = Instance.new("Part",workspace)
part.Position = script.Parent.Position
local vel = Instance.new("BodyVelocity",part)
vel.Velocity = part.CFrame.LookVector * 20
vel.MaxForce = Vector3.new(999999999,999999999,999999999)
end)