Making a part shoot in direction facing

I’ve seen multiple topics on this and did not find anything helpful.

How could i alter this script so that the part that is shot goes in the direction of the handle?

script.Parent.Parent.Activated:Connect(function()
	local part = Instance.new("Part",workspace)
	part.Position = script.Parent.Position
	local vel = Instance.new("BodyVelocity",part)
	vel.Velocity = part.CFrame.LookVector * 20
	vel.MaxForce = Vector3.new(999999999,999999999,999999999)
end)
1 Like

I just realised i didnt set the orientation. Oops.

I added this line and it worked perfectly:

part.Orientation = script.Parent.Orientation