Making a part talk makes player talk

I’m trying to make this tool I have use TextChat to talk. However, when using the:Chat() function, it makes the player chat instead.

ChatService:Chat(player.Character.Radio.Handle.Screen, msg)


It might happen because the ‘Screen’ is under the character model, and therefore it applies the message on the Model, and not the requested Instance.

The first argument must be a part, not a screen.
Change it to this:
ChatService:Chat(player.Character.Radio.Handle, msg)

It is a part? The part is named screen.

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I tried that just now, didn’t do anything.