Making a server boost from all clients doesn't work

game.Players.PlayerAdded:Connect(function(plr)
	script.Parent.MouseButton1Click:Connect(function()
		if plr.leaderstats.Coins.Value >= script.Parent.Cost.Value then
			plr.leaderstats.Coins.Value = plr.leaderstats.Coins.Value - script.Parent.Cost.Value
			workspace.Events.UpgradeSM:FireAllClients(plr)
			script.Parent.Cost.Value = script.Parent.Cost.Value*1.1
		else
			print("not enough")
		end	
	end)
end)

ive tried using fireallclients and it aint workin

I think you have the right idea, it’s just done the wrong way

You’d need to replicate the text to all clients, so instead use FireServer() and get all the players using GetPlayers() through a loop?

You could probably try this instead:

--Your script
local Event = game.ReplicatedStorage.Events:WaitForChild("UpgradeSM") --I'd recommend placing it there instead
local Player = game.Players.LocalPlayer
local leaderstats = Player:WaitForChild("leaderstats")
local Cost = script.Parent.Cost

script.Parent.MouseButton1Click:Connect(function()
    if leaderstats.Coins.Value >= Cost.Value then
        FireServer(Cost)
    else
        print("Not enough")
    end
end)
--Server Script in ServerScriptService

local Event = game.ReplicatedStorage.Events:WaitForChild("UpgradeSM")

Event.OnServerEvent:Connect(function(Player, CurrentCost)
    local leaderstats = Player:WaitForChild("leaderstats")
    leaderstats.Coins.Value -= CurrentCost.Value

    for _, Stuff in pairs(game.Players:GetPlayers()) do
        local PlayerGui = Stuff:WaitForChild("PlayerGui")
        local MainGui = PlayerGui:WaitForChild("ScreenGui")
        MainGui.Cost.Value *= 1.1
        MainGui.UpgadeMultiplier.Text = "Upgrade Server Multi by x"..MainGui.Cost.Value
        MainGui.CurrentMultiplier.Text = "The current server multi is: "..MainGui.MultiplierThingy.Value.."x"
    end
end)

Ok so i took ur scripts and umm it went from 90,000B to -50,000

Wait w h a t

Oh wait maybe I see the issue? Actually could you print out what CurrentCost.Value & Cost.Value is supposed to be?

its supposed to be 50000 coins