First of all, I’m making an FPS changer for a setting and it’s a FPS game
The problem is scoping/ironsights
Scoping/ironsights makes it so that when a player changes to like 120 fov and they scope (50 FOV), and get out of scope, their FOV is reset to 70.
Any way to make it so the scope changes back to it’s original or detect if the FOV is 70?