Making an ugc avatar, but when doing the avatar setup it errors

Im creating an ugc avatar of my oc, but it doesn’t even load properly on the avatar setup window. I followed (i think) the steps on the documentation, but its not working. Also was wondering if I can create it without a dynamic head.

Here’s my blender file containing the character, pls help!
pique UGC CHARACTER.blend (3.3 MB)

Also, when uploading this appears


And this appears on console
image

I already tried a model without the specifications of armature (to let roblox studio make the changes needed) and it does load, but deforms the limbs and head and looks wierd

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Why did you name the suffix “_Geo” inside the armature?
Also, cages can really be parented straight up in the collection, afaik.
Idk, I was making a rig for my game (not really UGC). I used avatar setup to create WrapTarget more easily, though I named BodyParts inside Armature like that:

And it worked OK for me.

You can look at referances here: