Making cutscene with several objects and humanoids

Hello, i want to make a cutscene where several models are moving and interacting with each other - for example, player walks up to a gun and picks it up. I was wondering how could i make it - roblox animator allows only for animating one model at a time.

I guess i could animate player walking separately and fire animation event the moment player’s hand reaches the gun, then weld gun to player’s hand, but it will be hard in the long run, as i won’t see what’s happening in real time.

Is it possible to import whole “scene” (so character model, gun mesh and whole background) to blender, animate that there and then import it to roblox?

I don’t have a Moon Animator 2, but if it makes it possible im considering buying it.

It’s either moon animator or what you mentioned as the alternative, Roblox’s animations are limited to being played on a singular humanoid unfortunately

moon animator saves it kinda weirdly so no not worth it.
About blender you probably should make it so all characters have same origin CFrame and starting off 0st frame move their position to respectful position and then export each of them separately

So i guess then that blender is the way to go? Because there i suppose i can animate more characters/objects at a time and upload animation for each of them individually.