Making Gradiants on parts to improve your builds

You can make it by making a part. preferably a cylinder that’s resized and putting a surface gui with a frame and then a UIgradiant
image

The hard part now is covering up the edges of it so that it makes a circle shape. You can do it in any way you want but i recommend using the NEGATE tool on roblox.

UI gradients can be used in alot of ways to make cool decoration. They do not have to be used purely for UI’s

red, orange, yellow, green, blue, indigo, and violet. The colors of the rainbow! Except I call Indigo purple and violent pink because im a normal contributing member of society and not someone who makes fancy words for names that could be alot simipler, unlike my kindergarten teacher.


If that tycoon part collector was a woman. id kiss her. A great example of how good gradients can look

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This should be in Community Tutorials.

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Well its not really a offical tutorial. Its more like for people who know how to use studio and do basic building on roblox as a tip rather than a tutorial

Development Discussion is for discussion. There is no discussion at all here. Moderation will take this down.

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oh well then ill repost it in that channel when it gets taken down. sorry.

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Just edit the topic category in this one.

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Any photo editing software rn: :scream::skull:
Why?..
Just make a texture that can be wrapped around a part a bit better anyway and doesn’t spend computational power on god knows what.

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Because I can edit it easier and unlike textures gradients do not get affected by lighting, shadows or compression. Its pure and bright. And its really not that expensive

You can’t wrap it around object like with Texture/Decal tho

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Yeah but still. it looks alot better than a texture

Hi,
do you know of any way of getting a gradient like this to go on a mesh, and the shape of the mesh… or is it always going to be square… ish…

I believe you can use SurfaceAppearance to kind of wrap the gradient around the mesh

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