Making Lighting like Artblox

Hi, has anyone got any idea how to make lighting like Artblox? In the attached photo you can see the style I am going for, and I am aware a big part has to do with the super high res and high poly assets but the lighting is warm but also not full of colour, has he done this with an external engine?


Okay. Where is the photo at? I do not see it.

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Uh I forgot to upload the photo :folded_hands: my b my b

You can make your lighting have warmer tones by making use of several Lighting properties, in addition to using an Atmosphere object within the lighting to simulate the ‘haze’ you see in the distance of the second photo.

Furthermore, this game almost certainly made use of ColorCorrection - adjusting the contrast & saturation in addition to lightly tinting the tintcolor to a faint orange/pink.

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