Hey,im making a market cross servers with MemoryStoreService and i have some problems on how to properly buy.
Here is my current script :
if val == "Buy" then
local succes,errormess = pcall(function()
MarketStore:UpdateAsync(itemname,function(old)
-- Making verification like if have money etc and destroy item from market
end
end)
if succes then
local succes2,errormess = pcall(function()
PlayerAuction:UpdateAsync(sellerid,function(old)
-- deleting auction
end
end)
end
end
the problem is like it can delete item from market but can’t Update PlayerAuction
(sorry for my bad english).
Have a nice day