Hey,im making a market cross servers with MemoryStoreService and i have some problems on how to properly buy.
Here is my current script :
if val == "Buy" then local succes,errormess = pcall(function() MarketStore:UpdateAsync(itemname,function(old) -- Making verification like if have money etc and destroy item from market end end) if succes then local succes2,errormess = pcall(function() PlayerAuction:UpdateAsync(sellerid,function(old) -- deleting auction end end) end end
the problem is like it can delete item from market but can’t Update PlayerAuction
(sorry for my bad english).
Have a nice day