i want to make my model unaffected by light for a cartoony look to my model, problem being that i dont know how to. i know it’s possible because some ugc models do it
Had the same problem, I turned off specular then my models textures looked more like a flat color with no reflections.
You can also increase roughness maybe? I might be wrong since I started a month ago with UGC… if so I’m sorry
On studio on the other hand, I have no idea how to remove the lights on meshes.